General

Enchantment


Wizards may enchant basic items to slightly increase their attributes.
Before setting off please note that there are multiple requirements for each enchantment; including insight, location, items and assistants.

EnchantmentLevelLocationItemAssistantsEffect
Blessed30Abel Wizard Wolf's Fur Rogue & Wizard+5 Hit
Abundance40Undine Wizard Scorpion's StingMonk & Wizard+1 Dmg
Might50Piet Wizard Bat's WingWarrior & Wizard+100 Health
Magic60Soumi Wizard Finished RubyPriest & Wizard+50 Mana *
*It will also nullify any -Mana attributes on items such as Greaves, Gauntlets and Shields.


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